Artengraf, 2018

2D Design (InDesign, Acrobat, Illustrator, Photoshop)
3D Design (3ds Max, Maya, Mudbox, 3D Coat)
3D Animation (skin & rigging)
2D Animation (Spriter Pro, Animate)
Video editing (Premiere & After Effects)
Texture (Substance Painter & Substance B2M)
Graphics engines (Unity & Unreal Engine)
Web design

graphic designer & programmer

using pixels to enhance reality

about me

I am Raúl Cazorla, a passionate of design and technology, so it was natural that I ended up focusing my career on artistic creation through digital tools.

In 1998 I graduated as Senior Technician in Design and Editorial Production,
at the "IES Escola del Treball" in Barcelona, ​​and during the following 18 years I have been working in different publishing and graphic companies, developing all kinds of activities, thus acquiring a deep knowledge of graphic production.

I have lived in the first person the transition from paper to the screen, which has led me to make a leap forward in my career and in 2018 I graduated as Senior Technician
in 3D Animations, Games and Interactive Environments, Virtual Worlds, Augmented Reality and Gamification, in the "Fundació Obicex", highlighting among the best students of my year.

Now, I combine all my experience from the past with all my training for the future. My creative process is based on three anchors: art, originality and usefulness.

I can help you in your projects to drive them towards excellence.

Creativity is intelligence enjoying itself
 -Albert Einstein-

Learn the rules

as a professional,

and break them

like an artist

-Pablo Picasso-


During my training at Obicex, I have created projects using Unity and Unreal Engine both for PC and mobile devices. I have developed projects for Kinect, HTC Vibe, Vuforia and I have created an online multiplayer application. I have worked in C# programming, 2D & 3D artistic creation, drawing, modeling, texturing, rigging, lighting, animation, photography, video edition and
post-production. I have also coordinated various working groups by organizing tasks and tracking production.

Previously, I had worked for Publicidad Permanyer, SL, Zero Preimpresión SL, RBA Realizaciones Editoriales, PC Fotocomposición and Viguera Editores (all of them in Barcelona).

In these companies I have carried out all kinds of publishing activity, covers and book designs, illustrations, photo retouching, layouts, proofreading, binding, management and workflow coordination.



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You can contact me by email. I will be happy to answer all the questions or queries you have.